Name: Shun (瞬)
Species: Human (?)
Gender: Male
Age: Looks to be 20+
Suspected jobs: Thief, Assassin
Abilities:
Physical-class
- Psychodynamics (Passive)
Understanding of the Fermion Theory rewired Shun's brain, giving various physical perks as well as opening up a range of unique abilities. On the base level, Psychodynamics gives Shun and eidetic memory, perfect nervous system control and manipulation, and immunity against certain psychic effects. Certain abilities are also improved due to this skill, like Superdrive and Overdrive.
- Psychodynamics: Rush (Passive)
Shun's is able to drop his constitution and rapidly increase his speed and dexterity in combat to match target's, and then some. Under stress, the acceleration can be pushed even increase further.
- Rush: Saccadic Clones
At certain speeds relative to the opponent's, this technique is able to create "clones" of himself, which can be material or not, depending on use and circumstances. Each clone can only exist for a fraction of a second, but they can appear in mass.
- Blade Mastery (Passive)
Shun's soul will materialize as an aura on top of a physical blade, drastically altering its strength, sharpness and weight. The materialization will also replace the missing parts of the blade, if the blade well used.
- Blade Mastery: Manifestation
Shun can apply the materialized aura of his soul onto a suitable object, essentially creating a blade of energy. Otherwise, using his body as the object, he can project a large energy stemming from his entire aura. While this type of blade is stronger than a normal sword, it is weaker than one with his aura materialized over it (see previous ability).
- Superdrive
Superdrive is a universal, but extremely rare skill that allows user to maximize all of the user's superhuman abilities for a period of time, which will deplete the user's energy rapidly. In Superdrive mode, the user's aura erupts and envelops the user's body, a shockwave of the user's presence covers several kilometers, and the hair changes color. User gains an exponential speed increase and energy output. Using Superdrive in conjunction with Overdrive is irreversibly fatal.
- Overdrive
Overdrive is a universal, but impossibly rare skill that allows user to simultaneously activates all of the user's superhuman abilities for a period of time. In Overdrive mode, the user's eyes glows brightly, time slows down for the user and his abilities becomes exponentially more powerful. Overdrive is often seen as a hard counter for Superdrive. Using Overdrive in conjunction with Superdrive is irreversibly fatal.
Energy-class
- Disruption: Meson Disruptor
A small shockwave-like pulse that Shun can rapidly release from his body, usually hands. Creates a blast wave that will negate energy forms, including magic energies, elemental, light, spiritual, magic construct and the like. Meson Disruptor has a sphere area of effect of around 0.5 to 2 meters.
- Meson Disruptor: Psion Gun
A mid-range version of Meson Disruptor, with a small cylindrical area of effect and an effective range of around 20 meters. Cannot be used in rapid succession.
- Disruption: Fermion Disruptor
A small shockwave-like pulse that Shun can rapidly release from his body, usually hands. Creates a blast wave that will primarily negate Strong Interaction and Electromagnetic Force, the forces that holds matter together. Fermion Disruptor has a small spherical area of effect and the effect can be quite slow.
-Fermion Disruptor: Entropy Bomb
Shun's unique "Fireball". A small spherical manifestation of the Fermion Disruptor, designed to instantly erase matter in a large spherical area of effect. Shun's trump card, using it will effectively knock Shun out for a few days.
- Hard-Code Magic
Being as far from a mage as he possibly is, Shun uses runic tattoos to cast very simple spells with very little mana use. Being not effective weapons, this ability is mostly served as tools rather than weapons.
- Hard-Code Magic: Flash Cast
A compartmentalized casting and channeling technique allows Shun to ignore cooldown on casting spells beyond the first one.
Support-class
- Magic Inventory
Runes tattooed onto the insides of his fingers allows Shun to rapidly summon a small selection of blades in battle, as well as a few tools that he can use whenever.
- Aries: Logia (Passive)
Aries, real name Verðandi, is a spirit of the lake that had her soul merged together with Shun. As her mind is connected with Shun's, she can wake up in battle to assist Shun, in whatever form she chooses to take. Her most common human form is that of a teenager, but she has the form of a adult, child and "pixie" form too. Her constitution being made from liquid water, she is unable to take physical damage, and she can apply this attribute to Shun in case of grave injuries or healing purposes.
- Aries: Sword Form
While Aries sleeps, she assumes the default form of a katana that Shun can carry around, or carry inside his body. The sword can change size and length, but must maintain the form of the katana. Her sheathe can also be used as a weapon, although normally Shun dissipates it for a single sword style. It is often mistaken for an ornamental glass sword.
- Aries: Elemental Control
Being of the Celestial class, she has the ultimate order of control over the element water. This allows her to direct water elemental attack as assists to Shun.
- Aries: Clone
Aries can mimic Shun's cognitive patterns and form for a while, becoming an effective clone of Shun.
- Aries: Titan Form (locked)
- Aries: Right Eye (locked)
- Aries: Wide Area Control (locked)
- Aries: Particle Control (locked)
Inventory (current, stored locally):
- Hidden Wrist Blade
- Mechanical left arm
- Custom Pistol
- Hidden Wrist Blade
- Mechanical left arm
- Custom Pistol
Inventory (stored via Magic Inventory):
- Small knives, Throwing Axes, Throwing Scythes, 3-foot ninjados, 6-foot claymores
- Wire Tools
- Small explosives and traps
- First-aid kit and surgical tools
Skills:
- Expert Free-runner
- Skilled Swordsman
- Pickpocketing
- Extensive medical knowledge
- Skilled chef
- Chemistry knowledge
- Extensive medical knowledge
- Skilled chef
- Chemistry knowledge
Strengths
Shun has a huge advantage against spell casters and other assassins. Shun can usually dominate in speed and stealth.
Weakness
Shun is susceptible to magic debuffs, and can even be negatively affected by buffs. Shun also inherited Aries's weakness of enchanted physical attacks, dark magics and other anti-magics.
Physical Appearance:
Shun is taller than average, but his usual hunched posture tends to hide that. He is noticeably missing a left arm. Wears a rugged pair of pants with sandals. He is usually topless, exposing his pale complexion and bony body, but he wears a dirty, long black cloak, with a hood that permanently shadows his eyes. A generally unassuming character that blends well in crowds, he usually walks with a slouch and keeps his hands hidden. He doesn't visibly carry armor or weapons.
Publicly Known Background:
Not much is known about Shun, or even if it's actually his real name. He is born to unknown parents in the slums, and was believed to be sent to a school for swordsmen by scholars. While his name exists in the student records, he has never appeared in classes, the public duels and competitions the school is so proud of. He was believed to be dead among the massacre that killed everyone in the school, but recently there have been someone with that name and likeness surfaced in the country. He can sometimes be seen making small talk in various pubs and taverns.