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Current Line Limit: 999

Sunday, 5 July 2015

INTRO



TRESMUNDI- The Three Worlds

TRESMUNDI consists of 3 large continents separated by the treacherous seas with many mysterious creatures that inhibit them. The large continents on the other hand are filled with vibrant creatures of all sorts of sizes, intellect and strength. In a world filled with mysteries and mystics… surely it’s where men sought adventures.


The Human Archipelago of SLISEA

In the center of TRESMUNDI lies a small, densely populated archipelago of SLISEA. This is the only landmass in TRESMUNDI that are predominantly human, and it works well for the humans as they are better at seafaring and trade than most other races. Being in the center of the world, SLISEA benefits greatly from trade routes and variety of goods and innovation.


Landmass form and cities

The SLISEA archipelago is roughly 1000km N-S and 600km W-E. The largest landmass lies in the north, called ARMISBURG, named after the largest city in SLISEA that resides there, which is also the de facto capital, and the base of the human army. Bits and pieces of land breaks off towards the south-east to meet the second largest landmass, called TORRINGTON, also named after the largest city there. Towards the south-west lays a ring of islands in a star shaped called the MARRON'S STAR, is the primarily port town of SLISEA.
Cities/Towns

ARMISBURG
Population: 50 million

The most populated and strongest human city in TRESMUNDI, this is the center of human culture, ingenuity and life. Non-humans are rare, and are banned within the capital walls except for dignitaries, ambassadors and the like. The center of ARMISBURG lies the largest stone castle ever built, a testament to human craftsmanship and architecture, and is often used as a symbol representing the human race. The city is surrounded by thick forests to the north of the capital all the way to the sea, and farmland towards the south. Most of the food in SLISEA are grown and produced here. ARMISBURG is also marked by a huge disparity between the rich and poor, so while the elite lived a comfortable life within the capital walls, beyond it lies a drastically different image with plenty of slums, evidence of corruption and filth.

TORRINGTON
Population: 15 million

The orange lands of TORRINGTON is basically a very tall mountain range protruding out from the sea. There are little vegetation due to the dusty orange sky caked with pollution from human activities. The primary human activities here are mining and industrial work. Rather than a city, the human settlements are spread out thinly along the mountain ridges for close proximity to work. TORRINGTON rises from the poor of ARMISBURG moving there to find work, but settlers tries to prevent more from doing the same. TORRINGTON residents historically harbored dissent for the richer and cleaner ARMISBURG and has never really accepted ARMISBURG's rule and control; but being their primary source of food, export of mining goods and without an militia of their own, TORRINGTON doesn't really have say. Many military outposts of the ARMISBURG army dotted the TORRINGTON landscape, but it's hard to say who really controls TORRINGTON.


MARRON'S STAR
Population: 2 million, including non-human settlers.

The autonomous city of MARRON'S STAR is a city of free trade, no tax, sandy beaches and cheery life. While being a vassel of ARMISBURG, the city of MARRON'S STAR has their own government, laws and rules, and are generally free from ARMISBURG influence. Due to drastically increased trade, MARRON'S STAR has became an important financial sector of SLISEA, and this is the only place where you can often see other races like elves, dwarfs and other creatures. However, MARRON'S STAR also does not have a standing army of their own except for a small but elite self-defense force. The increasing foreign interest and lack of defense is something of a growing concern...

The Three Large Continents

The continents are divided into 3 with each filled with exotic creatures unlike any other.

BELLPAX
    BELLPAX is situated in the north-western part of TRESMUNDI. It has the smallest land mass but are filled with large mountains and goes thru the 4 seasonal changes. It’s inhibited largely by a creature of called PAXETBELLUM,(TO BE EDITED FURTHER) which shaped the land to their liking. The BELLPAX have 2 separate kingdoms that have been at odds with each other.  

YULD kingdom which call themselves AURUM that seeks to improve their ties using trades and the like. YULD is filled with lands that are gifted for farming and thus have generally rich countries. 

VUNGOL kingdom consists of ARGENTUM. They on the other hand do not have good lands as such as their neighboring kingdom have except for the mines located across their kingdom. Due to this fact VUNGOL have always been on the edge, afraid, and jealous of YULD’s prosperity, thus VUNGOL have been more hostile and have invested more on their military prowess and as such VUNGOL are filled with expert blacksmiths the world have ever known. 

RAGEMULTO
RAGEMULTO is situated at the most eastern part of TRESMUNDI. Its lands are largely inhibited by creatures called OMNES.  RAGEMULTO boasts the largest land mass with one extremely large volcano in the middle of the continent. RAGEMULTO also have large crevices separating its kingdoms. The continent is oddly shaped in a spherical fashion which goes from the North to the south of TRESMUNDI, which in hand, causes some kingdom to have seasonal changes and some do not, with the most northern and southern ones having winter weathers yearlong which makes their land consist of creatures more adaptive to the cold and lands consist of large snow plains. While the middle ones have mostly summer weather yearlong which makes their land on the other hand, filled with large expand of deserts with creature more adaptive to the heat.  The continent as well consists of 7 kingdoms. Each with their own resources. The creatures differ greatly between one another and each believed themselves to be superior than the rest. These notions caused conflicts between the 7 kingdoms all thru the ages. The 7 kingdoms are situated all over RAGEMULTO.

SEPTUM JUNAAR




IGNIS CASTELLUM - THE KINGDOM OF FIRE
IGNIS CASTELLUM situates along the outside the volcano, deep inside the volcanic vents you will find them. They are called SALAMANDERS. They are a being who is extremely gifted with fire. Due to the nature of how big the volcano is, the inside of course consists of towns. There is a total of 5 towns, each, with its own purpose. The towns are constructed as such that there are schools, medical centers, military camps, residential area and of course, the palace. Next to the palace is where the temple is erected to honor their god. Insert (religion info), (Relationships between kingdoms), (leadership), (reception towards outsiders).

MONTEM CASTELLUM - THE KINGDOM OF EARTH
Near the volcano lie 3 large mountains named TERRA FANG, TERRA CLAW and TERRA TALON. MONTEM CASTELLUM is situated inside of them. The creatures that inhibit them are called dwarves. They are much stronger than how they look and are very skilled miners and gifted in enhancing object and the likes. They have large cave system connecting the 3 mountains. (Maybe a name for these creatures instead of just dwarves?)

REGNUM AQUA THE KINGDOM OF AQUA
REGNUM AQUA lies in the continent’s river and seas. The kingdom itself is built under the water at the largest lake in RAGEMULTO. Although some settlements are built around the lake as well. REGNUM AQUA is inhibited by merman of all types, from undines, sirens to even hydras.

CONVALE – THE KINGDOM OF AIR
Slightly south of MONTEM CASTELLUM and REGNUM AQUA, lies CONVALE. CONVALE is situated in a very high place. It’s situated atop the largest tree in RAGEMULTO. Twice as large as the volcano. The tree is one of its kinds with none alike. CONVALE lies near the highest peak, inside the trunk of the tree. The inhabitants are called ‘Roc’ and believed to be a creature akin to a bird. They are gifted with wind elemental properties and the highest masteries allow them to fly.

To be added:
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(e)   South of kingdom 4 lies kingdom 5. In the sea of forest lies a large town called (name pls). The inhabitants are called ‘treants’. They are creature with resemblance to trees. They are gifted in healing, as well as having long lives and abundance of herbs with rarities much sought after.
(f)    Kingdom6 lies in the large vast desert plain, next to the mountains of kingdom 2. Further south-east lays a large plain of desert. In the middle of it situates a connections of 3 large oasis called (names pls). It’s largely inhibited by creature with uncanny resemblance to snakes. They are called lamias.
(g) In the most south and north part of RAGEMULTO lays a kingdom filled with frozen wonders. The inhabitants are called (white hare something) and are known to be very quick witted. They live by the code that ‘if something could be taken then it’s mine’. Basically they are thieves and trickster. Word of advice… best to be wary of them.

In the far south-western of TRESMUNDI lies the continent3. It’s a continent that is made up of 5 separate land mass similar to islands. The creatures that inhibit them are told to be very powerful and almost godlike. Although they are almost never seen, the continent still exists and can be seen thru naked eyes but none ever dared to travel to any of those lands. The lands sprawled myth and tales that challenged all who even had an inkling to go to the floating islands 

The 5 islands (to be edited)
Bla bla much stuff more headache

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